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Rendering
Renderables
SceneModelMeshRenderable.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include "SceneModelRenderable.h"
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#include "Rendering.h"
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namespace
Eegeo
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{
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namespace
Rendering
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{
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namespace
Renderables
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{
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class
SceneModelMeshRenderable
:
public
SceneModelRenderable
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{
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public
:
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SceneModelMeshRenderable
(LayerIds::Values layerId,
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SceneModels::SceneModelMaterialResource
& materialResource,
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const
VertexLayouts::VertexBinding
& vertexBinding,
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SceneModels::SceneModelMeshResource
& meshResource,
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Eegeo::dv3
ecefPosition);
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SceneModelMeshRenderable
();
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~
SceneModelMeshRenderable
();
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virtual
void
Render(
Rendering::GLState
& glState)
const
;
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SceneModels::SceneModelMeshResource
& GetMeshResource()
const
{
return
m_meshResource; }
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virtual
SceneModelRenderable
* Clone();
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protected
:
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virtual
void
UpdateVertexBinding(
Rendering::VertexLayouts::VertexBindingPool
& vertexBindingPool);
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private
:
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SceneModels::SceneModelMeshResource
& m_meshResource;
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};
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}
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}
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}
Generated on Sat Jun 10 2023 02:00:32 for eeGeo Platform SDK by
1.8.3.1