11 #include "IJpegLoader.h"
12 #include "IAsyncBufferTextureRequestor.h"
13 #include "ChunkedFileFormat.h"
14 #include "ISceneElementInGraphObserver.h"
41 const bool generateTreeCollision,
42 const bool alwaysUseHighFidelityWaterShader,
60 const bool generateTreeCollision,
61 const bool alwaysUseHighFidelityWaterShader,