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Eegeo::Rendering::EnvironmentMaterialRepository Class Reference
Inheritance diagram for Eegeo::Rendering::EnvironmentMaterialRepository:
Eegeo::Rendering::IMaterialProvider

Public Member Functions

 EnvironmentMaterialRepository (IMaterialRepository &diffuseMaterialRepository, IMaterialRepository &lightMappedMaterialRepository, IMaterialRepository &foggedMaterialRepository, IMaterialRepository &transitionMaterialRepository)
 
bool ContainsMaterial (const std::string &materialName) const
 
Rendering::Materials::IMaterialGetMaterial (const std::string &materialName) const
 
std::vector
< Rendering::Materials::IMaterial * > 
GetMaterials () const
 
void SetCurrentRepository (const Resources::CityThemes::CityThemeState &fromState, const EnvironmentStateTextures *fromTextures, const Resources::CityThemes::CityThemeState &toState, const EnvironmentStateTextures *toTextures)
 
void UpdateMaterials (float deltaTime, const dv3 &ecefCameraPosition)
 
void UpdateAnimatedEnvironmentMaterials (float deltaTime, const dv3 &ecefCameraPosition, IMaterialRepository *pRepository)
 
void SetTransitionParam (float t)
 

The documentation for this class was generated from the following files: