|
| GLBoolState (const bool value) |
|
void | Enable () |
|
void | Disable () |
|
void | operator() (bool enable) |
|
bool | TrySet (bool value) |
|
bool | TrySet (const GLBoolState &stateToSet) |
|
bool | TrySetIfNotAttempted (const GLBoolState &stateToSet) |
|
| GLStateBase (bool enableStateFiltering) |
|
void | Invalidate () |
|
int | GetNumOfAttemptedSets () const |
|
int | GetNumOfActualSets () const |
|
void | ResetCounters () |
|
void | SetTrySetAttempted () |
|
void | ClearTrySetAttempted () |
|
bool | TrySetAttempted () const |
|
bool | IsStateValid () const |
|
|
void | SetIsValid () |
|
int | m_numOfActualSets |
|
The documentation for this class was generated from the following file: