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Eegeo::Rendering::Materials::BatchedTextMaterial Class Reference
Inheritance diagram for Eegeo::Rendering::Materials::BatchedTextMaterial:
Eegeo::Rendering::Materials::TextMaterial Eegeo::Rendering::Materials::IMaterial

Public Member Functions

 BatchedTextMaterial (const TMaterialId materialId, const std::string &name, Shaders::TextShader &shader, AsyncTexturing::IAsyncTexture &texture, bool outlinedText, bool depthTest)
 
void SetState (GLState &glState) const
 
void SetStatePerRenderable (const RenderableBase *renderableBase, GLState &glState) const
 
- Public Member Functions inherited from Eegeo::Rendering::Materials::TextMaterial
 TextMaterial (const TMaterialId materialId, const std::string &name, Shaders::TextShader &shader, AsyncTexturing::IAsyncTexture &texture, bool outlinedText, bool depthTest)
 
const TMaterialId GetId () const
 
const ShaderGetShader () const
 
const std::string & GetName () const
 
void SetState (Rendering::GLState &glState) const
 
void SetStatePerRenderable (const Rendering::RenderableBase *pRenderableBase, Rendering::GLState &glState) const
 

Additional Inherited Members

- Protected Attributes inherited from Eegeo::Rendering::Materials::TextMaterial
const TMaterialId m_id
 
const std::string m_name
 
Shaders::TextShaderm_shader
 
AsyncTexturing::IAsyncTexturem_texture
 
bool m_outlinedText
 
bool m_depthTest
 

The documentation for this class was generated from the following files: