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| ChunkedInteriorsBuilder (InteriorGeometryReader &geometryReader, InteriorsModelRepository &interiorsModelRepository, Entities::InteriorsEntitiesRepository &interiorsEntitiesRepository, Materials::IInteriorRenderablesRepository &interiorRenderablesRepository, Collision::CollisionMeshResourceRepository &collisionMeshResourceRepository, Collision::CollisionMeshResourceRepository &highlightCollisionMeshResourceRepository, InteriorsCellResourceObserver &interiorsCellResourceObserver, IInteriorLabelBuilder &interiorLabelBuilder, Labels::ILabelCellResourceObserver &labelCellResourceObserver, const Fonts::FontInstance &labelFont, bool buildLabels, const std::string &defaultInteriorMaterialName, InteriorRenderableService &interiorRenderableService, IO::ChunkedFileFormat::QuantizedMeshSetChunkReader::QCMSChunkReader &chunkReader) |
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bool | Flush (const Streaming::MortonKey &key, void *input, TBuiltResources &result) |
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void | DestroyBuiltResource (const Streaming::MortonKey &key, void *input) |
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void * | BuildResource (const Streaming::MortonKey &key, const Byte *data, size_t length) |
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bool | AcceptsErroredRequests () |
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InteriorInstanceChunkDto | BuildInteriorInstanceChunk (IO::ChunkedFileFormat::ChunkStream &chunkStream, Resources::BinaryParsing::membuf &membuf, const Space::CubeMap::CubeMapCellInfo &cellInfo, const std::string &interiorId, std::vector< InstanceSourceMeshData > &out_meshDatas) |
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void | StartClock () |
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void | EndClock () |
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void | ResetCounters () |
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int | NumBuilds () |
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double | AvgTimeTakenMs () |
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The documentation for this class was generated from the following files:
- platform/Resources/Interiors/Builder/ChunkedInteriorsBuilder.h
- platform/Resources/Interiors/Builder/ChunkedInteriorsBuilder.cpp