Public Member Functions | |
UnityInteriorsTextureResource (const std::string &textureName, Rendering::AsyncTexturing::IAsyncTexture &asyncTexture, UnityAsyncTextureLoader &unityAsyncTextureLoader) | |
const std::string & | GetName () const override |
Rendering::TTextureId | GetTextureId () const override |
bool | IsComplete () const |
void | AddRequestForTexture (const void *requestHandle, const std::string &materialName) |