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| UnityMeshUploadService (const MeshCallbacks &meshCallbacks) |
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void | UploadMesh (const void *pVertexData, int numOfVertices, const void *pIndexData, size_t indexDataSize, u32 numOfIndices, const std::string &debugName, const std::string &materialName, const dv3 &originEcef) override |
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void | UploadMesh (const Eegeo::IO::ChunkedFileFormat::QuantizedMeshSetChunkReader::QuantizedMeshInfo &meshInfo, const void *pVertexData, const void *pIndexData, const std::string &debugName) override |
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void | UploadMesh (const std::vector< v3 > &verts, const std::vector< u16 > &triListIndices, const std::string &debugName, const std::string &materialName, const dv3 &originEcef) override |
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void | UploadMesh (const Collision::CollisionSubMesh &submesh, const std::string &debugName, const std::string &materialName) override |
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void | DeleteUploadedMesh (const std::string &id) override |
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void | AddMesh (const std::string &name) override |
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void | DeleteMesh (const std::string &name) override |
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The documentation for this class was generated from the following files: