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| dm33 (const dm44 &src) |
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void | Identity () |
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bool | Decompose (dv3 &outScale, Quaternion &outRotation) |
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void | SetRow (int row, const dv3 &data) |
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void | SetFromBasis (const dv3 &right, const dv3 &up, const dv3 &forward) |
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dv3 | GetRow (int row) const |
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void | Scale (double scale) |
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void | Scale (const dv3 &scale) |
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void | RotateX (double theta) |
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void | RotateY (double theta) |
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void | RotateZ (double theta) |
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void | Rotate (double x, double y, double z) |
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void | Rotate (const dv3 &axis, double angle) |
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void | Mul (const double scale) |
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double | _11 |
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double | _12 |
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double | _13 |
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double | _21 |
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double | _22 |
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double | _23 |
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double | _31 |
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double | _32 |
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double | _33 |
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class | dv3 |
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class | dv4 |
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class | v3 |
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class | v4 |
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class | m33 |
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class | Quaternion |
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sjm - will lose precision here as quat stores as float
The documentation for this class was generated from the following files: