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virtual void | SetModelToWorldTransform (const m44 &transform)=0 |
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virtual void | SetIconSet (const IconSet *pIconSet)=0 |
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virtual void | SetDefaultState ()=0 |
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virtual void | SetIconColor (const v4 &iconColor)=0 |
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virtual void | SetIconScale (float iconScale)=0 |
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virtual void | SetTransform (const v2 &translate, const v2 &rotate, const v2 &scale)=0 |
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virtual void | SetDepthTest (bool depthTest)=0 |
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virtual void | SetStencilTest (bool stencilTest)=0 |
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virtual void | SetStencilFunc (GLenum stencilFunc, int stencilRef, u32 stencilMask)=0 |
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virtual void | SetStencilMaskedStyle (bool enable, GLenum stencilFunc, const v4 &maskedColor)=0 |
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virtual void | SetRenderLayer (Rendering::LayerIds::Values layer, int subLayer)=0 |
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virtual void | SetAlpha (float alpha)=0 |
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virtual void | DrawIcon (const IconDefinition &shapedIcon)=0 |
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virtual void | DrawIcons (const std::vector< const IconDefinition * > &shapedIcons)=0 |
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virtual void | Finalize ()=0 |
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virtual void | Upload ()=0 |
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virtual void | EnqueueRenderables (const Rendering::RenderContext &renderContext, RenderQueue &renderQueue)=0 |
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The documentation for this class was generated from the following file: