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Eegeo::Rendering::Materials::PackedDiffuseFoggedMaterial Class Reference
Inheritance diagram for Eegeo::Rendering::Materials::PackedDiffuseFoggedMaterial:
Eegeo::Rendering::Materials::IDiffuseMaterial Eegeo::Rendering::Materials::IMaterial

Public Member Functions

 PackedDiffuseFoggedMaterial (const TMaterialId materialId, const std::string &name, Shaders::PackedDiffuseFoggedShader &shader, const Lighting::GlobalLighting &lighting, const Lighting::GlobalFogging &fogging, Rendering::AsyncTexturing::IAsyncTexture &textureId, Rendering::TextureMinifyType textureMinifyType, bool useAlternativeAmbient, bool textureRepeat)
 
bool IsUsingAlternativeAmbient () const
 
void UseAlternativeAmbient (bool useAlternativeAmbient)
 
void SetDiffuseTexture (Rendering::AsyncTexturing::IAsyncTexture &textureId)
 
Rendering::AsyncTexturing::IAsyncTextureGetTextureId () const
 
const TMaterialId GetId () const
 
const
Shaders::PackedDiffuseFoggedShader
GetShader () const
 
const std::string & GetName () const
 
void SetState (Rendering::GLState &glState) const
 
void SetStatePerRenderable (const Rendering::RenderableBase *renderableBase, Rendering::GLState &glState) const
 

The documentation for this class was generated from the following files: