Public Member Functions | |
SceneModelNodeAnimation (ISceneModelNodeAnimatedProperty< v3 > *pPositions, ISceneModelNodeAnimatedProperty< Quaternion > *pRotations, ISceneModelNodeAnimatedProperty< v3 > *pScales) | |
void | GetTransformForFrame (float frameTime, m44 &out_transform) const |
ISceneModelNodeAnimation * | Clone () |