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Eegeo::WorldStates::RunningState Class Reference
Inheritance diagram for Eegeo::WorldStates::RunningState:
Eegeo::WorldStates::BaseState Eegeo::WorldStates::IWorldState

Public Member Functions

 RunningState (std::string stateName, Modules::Map::MapModule &mapModule, Modules::TrafficModule &trafficModule, Modules::AnimatedObjectsModule &animatedObjectsModule, Modules::RoutesModule &routesModule, Modules::Core::DebugRenderingModule &debugRenderingModule, Debug::Profile::Profiler &profiler)
 
void Enter ()
 
void Update (float dt, const Camera::RenderCamera &renderCamera, const dv3 &ecefInterestPoint, Streaming::IStreamingVolume &streamingVolume)
 
void Exit ()
 
void SetChangeStateCallback (IChangeStateCallback *changeStateCallback)
 
- Public Member Functions inherited from Eegeo::WorldStates::BaseState
 BaseState (std::string stateName)
 
virtual std::string GetStateName () const
 
virtual float GetProgress () const
 

Additional Inherited Members

- Protected Member Functions inherited from Eegeo::WorldStates::BaseState
void SetProgress (float progress)
 

The documentation for this class was generated from the following files: