3 #include "PolylineShapes.h"
4 #include "MeshRenderable.h"
23 float GetThickness()
const {
return m_thickness; }
24 void SetThickness(
float thickness) { m_thickness = thickness; }
26 float GetMiterLimit()
const {
return m_miterLimit; }
27 void SetMiterLimit(
float miterLimit) { m_miterLimit = miterLimit; }
29 void SetShouldScaleWithMap(
bool scaleWithMap) { m_scaleWithMap = scaleWithMap; }
30 bool GetShouldScaleWithMap()
const {
return m_scaleWithMap; }
32 const v2& GetViewportDimensions()
const {
return m_viewportDimensions; }
33 void SetViewportDimensions(
const v2& viewportDimensions) { m_viewportDimensions = viewportDimensions; }
35 const v4& GetColor()
const {
return m_color; }
36 void SetColor(
const v4& color) { m_color = color; }
40 v2 m_viewportDimensions;