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| PolylineRenderable (Rendering::LayerIds::Values layerId, PolylineMaterial &polylineMaterial, const Rendering::VertexLayouts::VertexBinding &vertexBinding, Rendering::Mesh *pMesh, const Eegeo::dv3 &ecefPosition) |
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float | GetThickness () const |
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void | SetThickness (float thickness) |
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float | GetMiterLimit () const |
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void | SetMiterLimit (float miterLimit) |
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void | SetShouldScaleWithMap (bool scaleWithMap) |
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bool | GetShouldScaleWithMap () const |
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const v2 & | GetViewportDimensions () const |
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void | SetViewportDimensions (const v2 &viewportDimensions) |
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const v4 & | GetColor () const |
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void | SetColor (const v4 &color) |
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| MeshRenderable (LayerIds::Values layerId, Eegeo::dv3 ecefPosition, Materials::IMaterial *material, Rendering::Mesh *pMesh, const Rendering::VertexLayouts::VertexBinding &vertexBinding) |
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virtual void | OnMaterialChanged (const Rendering::Materials::IMaterial *pMaterial, Rendering::VertexLayouts::VertexBindingPool &vertexBindingPool) |
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virtual void | Render (Rendering::GLState &glState) const |
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Rendering::Mesh & | GetMesh () |
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const Rendering::Mesh & | GetMesh () const |
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| RenderableBase (const m44 &modelViewProjection, const dv3 &ecefPosition, const Rendering::Materials::IMaterial *pMaterial, const VertexLayouts::VertexBinding *pVertexBinding, const SortKey &sortKey) |
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| RenderableBase (LayerIds::Values layerId, const dv3 &ecefPosition, const Rendering::Materials::IMaterial *material, const VertexLayouts::VertexBinding &vertexBinding) |
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| RenderableBase (LayerIds::Values layerId, const dv3 &ecefPosition, const Rendering::Materials::IMaterial *material) |
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const SortKey | GetSortKey () const |
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void | SetLayer (LayerIds::Values layerId) |
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LayerIds::Values | GetLayer () const |
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void | SetUserDefined (u64 userDefined) |
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u64 | GetUserDefined () const |
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void | SetDepth (u64 depth) |
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u64 | GetDepth () const |
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virtual void | SetMaterial (const Rendering::Materials::IMaterial *pMaterial, Rendering::VertexLayouts::VertexBindingPool &vertexBindingPool) |
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const Materials::IMaterial * | GetMaterial () const |
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virtual bool | ShouldRender () const |
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void | SetEcefPosition (const dv3 &ecefPosition) |
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const dv3 & | GetEcefPosition () const |
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void | SetModelViewProjection (const m44 &modelViewProjection) |
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const m44 & | GetModelViewProjection () const |
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