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| ScreenIconRenderer (IconRendererStateComponent *pTextRendererStateComponent, BatchedScreenIconRenderableCache *pBatchedScreenIconRenderableCache, bool snapToPixel) |
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void | SetIconSet (const IconSet *pIconSet) |
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void | SetDefaultState () |
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void | SetIconColor (const v4 &iconColor) |
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void | SetIconScale (float iconScale) |
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void | SetTransform (const v2 &translate, const v2 &rotate, const v2 &scale) |
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void | SetDepthTest (bool depthTest) |
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void | SetStencilTest (bool stencilTest) |
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void | SetStencilFunc (GLenum stencilFunc, int stencilRef, u32 stencilMask) |
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void | SetStencilMaskedStyle (bool enable, GLenum stencilFunc, const v4 &iconColor) |
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void | SetRenderLayer (Rendering::LayerIds::Values layer, int subLayer) |
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void | SetAlpha (float alpha) |
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void | DrawIcon (const IconDefinition &shapedIcon) |
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void | DrawIcons (const std::vector< const IconDefinition * > &shapedIcons) |
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void | Finalize () |
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void | Upload () |
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void | EnqueueRenderables (const Rendering::RenderContext &renderContext, Rendering::RenderQueue &renderQueue) |
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The documentation for this class was generated from the following files: